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Scott Homer
ScottHomer


Location:
Hatfield, United Kingdom

Language(s):
English

Member Since:
February 2007

Last Updated:
16 September 2010

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'Super Low Poly Dumper' - Scott Homer
3ds max, Digital Fusion, mental ray, Photoshop, ZBrush
December 2009


   
Another University project, a low poly vehicle intended for a game engine. This model was created in 3dsmax with a tight budget of 10k polygons, this meant that the model needed to be heavily optimised in order to ensure it fit this budget. Modelled in 3dsmax, normals created using Texture baking and Zbrush.

Scott@Scotthomer.co.uk
Level 2 Games Art - University of Hertfordshire.

 
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